(This post is organized from most recent to oldest to show my shot progression.)
Update 4/1/13
Main blocking for key poses completed and technical constraint issues for the gun have been solved.
Next up, Rough Timing Pass!!!
Update 3/28/13
Added more weight shifts, recoil and I decided to add in firing the weapon!
Update 3/27/13
I noticed that the draw is too springy and needs to be eased in more as he aims at his off-screen target. Here's the correction I made:
3/27/13
This is my first pass of the animation cycle. I blocked the poses on 4's, timing pass is next. I did not originally consider this, but I think I want to add a bit more to the cycle by having the character fire off a few shot before putting the gun away!
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