While attending the
Games Workshop I spoke with Ric Arroyo (Head of Game Animation at iAnimate.net) about the next step I need to keep enhancing my body mechanics in my animations. Ric then detailed the brand new Motion Capture Workshop iAnimate was starting and it was a perfect fit for me!
Admittedly, I was hesitant about Motion Capture because I did not fully understand how powerful
and what a fantastic resource it is to study motion!
My instructor is
none other than Brent George who has worked on so many amazing projects such
as: Batman: Arkham Origins, Far Cry 3 and Jame's Cameron's Avatar: The Game,
just to name a few!
We have learned so
many different aspects of Motion Capture from setting up Actors and Rigs,
keyframe extractions and how to protect the performance!
I embrace Motion
Capture as a fantastic tool and the next step in my evolution as a digital
artist.
It has been an
amazing workshop and I look forward to starting the Motion Capture Workshop 2 -
Crafting a Performance!
No comments:
Post a Comment